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AM652X Fiches technique(PDF) 242 Page - Texas Instruments |
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AM652X Fiches technique(HTML) 242 Page - Texas Instruments |
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242 / 299 page ![]() 242 AM6548, AM6528, AM6546 AM6526, AM6527 SPRSP08E – NOVEMBER 2017 – REVISED OCTOBER 2018 www.ti.com Submit Documentation Feedback Product Folder Links: AM6548 AM6528 AM6546 AM6526 AM6527 Detailed Description Copyright © 2017–2018, Texas Instruments Incorporated • Integrated Vectored Interrupt Manager (VIM) – 512 interrupts per core • Only interrupts connected to R5F Core 0 are available in lock mode • Each interrupt programmable as either IRQ or FIQ • Each interrupt has a programmable enable mask • Each interrupt has a programmable 4-bit priority – Priority interrupt supported – Vectored Interrupt Interface • Compatible with R5F VIC Port • Programmable 32-bit vector address per interrupt – Address is SECDED error protected – Default vector addresses provided on DED • Software Interrupt generation • Standard Arm CoreSight debug and trace architecture at the MCU_ARMSS level – Cross Triggering: Supported by Cross Trigger Interface (CTI) (per CPU) and Cross Trigger Matrix (CTM) components – Processor Trace: Supported by Embedded Trace Macrocell (ETM) (per CPU) and Advanced Trace Bus (ATB) Funnel components • Integrated ECC Aggregators – Support for error injection to all supported ECC memory blocks to test ECC functionality in safety- critical applications (add-ON function from TI) – One ECC Aggregator per core to cover all RAMs associated with that core • Boot – From ROM or external memory – From TCM The MCU_ARMSS does not support the following features in this device: • ACP Port (no coherence) • AXI Peripheral Port (PPX/PPV); corresponds to the VBUSM Peripheral Port at the MCU_ARMSS level • Bus parity/ECC For more information, see section MCU Cortex-R5F Subsystem in chapter Processors and Accelerators of the device TRM. 6.5 GPU The graphics processing unit (GPU) accelerates 2-dimensional (2D) and 3-dimensional (3D) graphics and compute applications. The GPU module is a scalable architecture which efficiently processes a number of differing multimedia data types concurrently: • Pixel Data • Vertex Data • General Purpose Processing The GPU subsystem supports the following features: • Single-core GPU architecture is consists of: – 1 × GPU core – Shared system level cache of 64 KB • Tile-based deferred rendering architecture: – Reduces external bandwidth to SDRAM – 32x32 pixels tile size |
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